
project
Breitner & Payne
1. A paint factory in Wexford.
2. A digital replica to interact with the production line in real-time.









JSON Data
The application receives factory data in JSON format generated from physical sensors embedded in the machines, parsed at runtime in Unreal Engine. A UE Blueprint interprets the incoming data and updates the different elements in the scene like machine status, production counts and details.
Unreal Engine Server
The server handles data synchronization, processes incoming JSON updates, and streams real-time factory states to connected clients, enabling remote monitoring and interaction.
Browser-based
Leveraging Pixel Streaming, the factory visualization renders entirely on the server-side and streams video output to any browser, users interact through instantaneous input forwarding, ensuring full control with no local processing power.
Companion App
The mobile app serves as a companion tool, offering a real-time overview of the factory’s operations with key metrics. In addition to monitoring, it allows users to adjust factory parameters, providing a streamlined and accessible control interface.






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